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Kingdom Hearts II [PlayStation 2]
Regular Price $14.99Vendor: Elysium Video Games
Product Type : PlayStation 2 Games
Hurry! Only2units left in stock!Speedy Shipping!All orders are guaranteed to ship same or next business day.Guaranteed Authenticty!All of our products have been guaranteed authentic.Cleaned and Tested!All of our products have been cleaned, inspected and/or tested.Customer Support5 star customer service in standby if you need assistance!Sora, Donald, and Goofy are back in the third installment (second for PS2) of the Kingdom Hearts series, continuing where Kingdom Hearts: Chain of Memories left off. The trio awakens from their sleep and goes to Twilight Town. When the game begins, you will first have control over a boy name Roxas who wields a dual-Keyblade. He is trying to enjoy the remainder of his summer vacation with his friends but he keeps having flash-backs of someone else's memories.
When he meets up with Sora, the two learns they have a special connection with one another. Afterwards, the group will continue their search for King Mickey and Riku. This time, they will travel to new worlds and work with various characters from the Disney and Final Fantasy universes. This includes worlds from not only Disney's animated movies but other movies as well like Pirates of the Caribbean and TRON.
In Kingdom Hearts II, Sora and his friends will battle various enemies including the Heartless from Kingdom Hearts, but also a group of enemies called Nobodies. Nobodies are "nonexistent beings" who are under the control of Organization XIII - a group of 13 members in black coats that Sora and his friends have reduced down to just half.
Gameplay is very similar to Kingdom Hearts: the player controls Sora with Donald and Goofy helping with their magic and attacks. Sora can use various magic powers as well as use Summon which will call upon the aid of special Disney characters that will temporarily fight alongside him. A new feature of combat are "Reaction Commands". Some enemies will leave themselves open during attacks, and if the player presses the Reaction Command button when prompted Sora will take advantage of the situation, either turning an enemy's attack against them, striking from a defenseless side for extra damage, or avoiding an otherwise unavoidable attack. As the trio levels up and progresses in the game they will gain new abilities that they can equip. Also, after Mickey meets the party, if Sora is KO'd the player will have the option of controlling Mickey and defending Sora until he can recover.
Another new feature is the Drive gauge. When filled and activated Sora absorbs the strength of his allies and gains new powers, like long range magical bullets in Magician form or the ability to use two keyblades in Strength form. Using Drive forms will power them up, unlocking new abilities and allowing them to be used for longer periods of time.
The Gummi Ship returns, but the speed of combat during Gummi Ship level has been greatly increased. While the path of the Gummi Ship is still out of the player's control, the ship can now attack enemies to the front, sides, and behind. Gummi Ship levels can be re-challenged at different difficulty levels, with different levels offering greater challenge and new enemy patterns. Achieving high scores in these levels rewards new Gummi Ship parts and plans.Games marked as complete may or may not be missing their manual. Their original case/box is guaranteed to be included. If you are concerned about the condition of a case, box or what inserts/manuals are included, please reach out to us before purchasing. Cases/Boxes may or may not be greatest hits type variants.
We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at michael@elysiumvideogames.com. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at michael@elysiumvideogames.com.Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.Exceptions / non-returnable items
Certain types of items cannot be returned, like perishable goods (such as food, flowers, or plants), custom products (such as special orders or personalized items), and personal care goods (such as beauty products). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Elysium Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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